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Post by nederland on Jan 12, 2006 8:35:16 GMT -5
Maybe we should all make new puppets and set them in one region. Main reason: more fairness, people with old nations have a too large advandage on people who have younger nations.
So if we all would start with new puppets on a certain day. Then we will be far more closer to eachother and I think that will be more fun. Also you can then make you nation just like you want it to be for this forum.
Think about it.
Jeroen Groenhart
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Post by soviet on Jan 12, 2006 12:46:35 GMT -5
I run one region and am delegate to another. I can't divide my attention to another puppet.
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Post by nederland on Jan 12, 2006 13:03:38 GMT -5
You would only need to make a puppet and answer the issues every day. That will only take about 2-3 minutes. If that's too much time for you....
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Post by soviet on Jan 12, 2006 14:36:30 GMT -5
No MCU. Some people have lives I'll lose the password. Besides, I'm stopping you from doing it I just don't want to bother. I have so many puppets...I forget the names and what not... And I forget to log in too.
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Post by nederland on Jan 12, 2006 14:50:09 GMT -5
Oh so if I spent 2-3 minutes of my time on answering issues I don't have a live? Please, don't make me laugh.
But anyway it was just a suggestion like this forum title is.
The following is just to discuss the problem(what is imo a problem). Some stats that will prove how ''fun'' a war would be. I will use 3 key stats from which you could find a countries military strenght.
UK - The kamino system: Total Population: 252,000,000 Defence: $151,952,748,435.02 18% Gross Domestic Product: $1,958,535,240,959.90
Spain - The Macabees Total Population: 5,534,000,000 Defence: $53,362,690,053,531.60 38% Gross Domestic Product: $144,274,041,939,657.16
Russian Federation - The Soviet Republic 2 Total Population: 1,091,000,000 Defence: $6,561,737,282,130.90 29% Gross Domestic Product: $22,593,046,346,914.78
Canada - Iustatia Total Population: 656,000,000 Defence: $2,219,735,997,140.48 10% Gross Domestic Product: $21,995,194,937,555.53
Japan - Leto II of Dune Total Population: 216,000,000 Defence: $62,843,299,200.00 6% Gross Domestic Product: $1,339,394,398,719.38
Germany - The Imperial Remnant Total Population: 2,669,000,000 Defence: $20,190,359,984,256.00 45 Gross Domestic Product: $53,322,915,135,106.06
North Korea - General Grievous Total Population: 3,209,000,000 Defence: $8,634,125,183,955.96 39% Gross Domestic Product: $64,564,659,996,303.24
United States of America - The Jedi Revan Total Population: 895,000,000 Defence: $1,029,982,595,985.00 15% Gross Domestic Product: $7,726,891,169,772.48
China - The Imperial Starfleet Total Population: 425,000,000 Defence: $488,029,069,440.00 27% Gross Domestic Product: $5,072,268,899,520.41
Netherlands - Mon Calamari United Total Population: 1,209,000,000 Defence: $1,590,783,490,981.91 25% Gross Domestic Product: $55,132,272,505,319.39
And then if you look and compare the two higest and the two lowest of each catogorie you will get the following:
Total Population:
1 The Macabees, 5,534,000,000 2 General Grievous 3,209,000,000 9 The Kamino system 252,000,000 10 Leto the II of dune 216,000,000
Theres already a huge difference between number 1 and number 2, but the difference between number 1 and the last 2 is just to great imo.
Defence:
1 The macabees $53,362,690,053,531.60 38% 2 The Imperial Remnant $20,190,359,984,256.00 45% 9 The kamino system $151,952,748,435.02 18% 10 Leto the II of dune $62,843,299,200.00 6%
Just look at the differences....
Gross Domestic Product:
1 The Macabees $144,274,041,939,657.16 2 General Grievous $64,564,659,996,303.24 9 The kamino System $1,958,535,240,959.90 10 Leto II of Dune $1,339,394,398,719.38
Like you can see the macabees would have a large advantage compared with the other players. Just because of the plain simple reason his nation is older. This will make the region less open for new players if we will use NSeconomy states. Because they would be far outpowered. I'm one of the stronger nations so its not really for my personal benefit. I wish that people with younger nations will have a better chance.
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Germany
Underdeveloped Country
Posts: 70
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Post by Germany on Jan 12, 2006 15:31:11 GMT -5
You left me out of alot of those, I know I rank higher then that, especially pop! Not to mention some of those dont match. Like the GDP of the individual countries, then the statistical differences. But anyways, I do not agree with starting new.
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Post by china on Jan 12, 2006 16:10:05 GMT -5
I actually agree with MCU on this. I think it would be fair (and more fun in my opinion) if we went with his suggestion.
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Post by The Soviet Union on Jan 12, 2006 16:18:43 GMT -5
Thats not my nation. I just RP Grievous. My nation is Trade and weatlh.
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Post by Canada on Jan 12, 2006 18:02:51 GMT -5
Sorry to say, MCU, but your idea is flawed. Simply put, if this region has any continuity then there will always be new nations, and therefore, always large gaps between the powerful and the weak. It will work for everyone present right now, but what for new nations that join a month from now? What happens if we start off fresh and someone with a 1 billion+ nation joins? Do we force that nation to start over again as well? Is that fair because now we grealty overpower that person? Therefore, we would have to all start over again
This is supposed to be Real World RP, and there are great divides between countries in the real world. Look at the US and oh, I don't know, Mongolia. Big divide in wealth and power there, but there you go. It wouldn't be exactly interesting to have 20 30,000,000 countries all running around.
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Post by soviet on Jan 12, 2006 18:21:11 GMT -5
Well, thankfully MCU doesn't run my nations or determine how I play, so he can bite me, I don't like his attitude.
MCU's Reply:
( Insert typical logical I'm smarter than you comment )
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Post by china on Jan 12, 2006 18:23:29 GMT -5
True, but I'm personally going to create a new puppet, because I want to start fresh for this Role-playing experience.
My reasoning for this is because my current puppet, The Imperial Starfleet, is a great powerful nation, but I've devoted most research and funds to Space Weapons, and Star Wars things. I don't want China to do things like that. Basically, my puppet hasn't run things like how I want my China to run them. So I'm starting fresh.
EDIT: I've created it. My new nation for this experience is, "The New Chinese Empire". MCU, if you'd like I'm creating a region purely for my puppet, and any others who wish to join, for this forum. It's called, "The United NationStates". Feel free to create a puppet, and join if you want, MCU, and any others.
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Post by Canada on Jan 12, 2006 18:31:25 GMT -5
Well, thankfully MCU doesn't run my nations or determine how I play, so he can bite me, I don't like his attitude. MCU's Reply: ( Insert typical logical I'm smarter than you comment ) Now, now
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Post by The Soviet Union on Jan 12, 2006 19:26:06 GMT -5
I have a better Idea. how about we go with the Nation's military or economy and start from there? for example I have North Korea. I will have North Korea's ecnomy, Military and intially policies. then over time you can change them. sound good? this way we dont have the problem of people being overrun.
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Post by Canada on Jan 12, 2006 21:02:09 GMT -5
The problem with that is we would have to determine population growth, economy, etc. We would need to do that on an individual basis, requiring that either:
a)Someone does all of it (a ton of work)
b)We require each person to do it by themselves. However, this would cause problems if someone disagreed with another's population increase, GDP, or something.
Plus, it would, according to MCU's plan, still would allow a select few countries to dominate. China, for instance, using this model would be able to invade you, destroy your army and get you saluting ther flag before you could say 'Boo'. Same with America and myself, although that is less likely taking RL aspects into account.
How about this:
We keep our current system, but we set arbitrary limits on whom you can attack based on population, ie. I have ~ 650 000 000 people, so I can't invade a nation with 30 000 000. Off the top of my head, I'd say
1) 5,000,000 - 25,000,000
2)26,000,000 - 75,000,000
3)76,000,000 - 125,000,000
4)125,000,000 - 250,000,000
5)250,000,000 - 500,000,000
6)500,000,000 - 1,000,000,000
7) 1,000,000,000 - >=1,000,000,000
How's that?
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Post by The Soviet Union on Jan 12, 2006 21:25:36 GMT -5
Well the problem with that is that if a nation acts hostiley toward another (Ex a post that would in real life merit war) their is nothing the nation being insulted can do just becasue its bigger.
Howabout we do reality based but nations in the ranges you listed cannot attack new ones for a period that would allow them to alter their nation as they see fit increase military size and such. However Larger nations can attack a new nation if they take aggressive action before the "grace period" is up. this way we dont have a problem like some one large invading you unless you attack them first. Why dont we just use real population growths and such? not to much work then.
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